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Construction de liste
Index des figurines
Génération des PDF
Schemes
Markers custom
Cartes customs
Personnage
Carte de crew
Jeu de cartes
Inscription
Connexion
Configuration manuelle du départ de partie
Déploiement
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Flank
Standard
Corner
Wedge
Stratégie
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Aetheric Conduit (GG1)
Greased Pigs (GG1)
Head Hunter (GG1)
Map the Area (GG1)
Stuff the Ballots (GG1)
Turf War (GG1)
Boundary Dispute (GG0)
Informants (GG0)
Plant Explosive (GG0)
Recover Evidence (GG0)
Schemes (3 différents)
Scheme 1
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Awaken Power (GG1)
Breakthrough (GG1)
Caught Red-Handed (GG1)
Frame Job (GG1)
Get the Drop on ‘Em (GG1)
Lay the Bait (GG1)
Leave Your Mark (GG1)
Make It Look Like an Accident (GG1)
Make Sure They’re Not Found (GG1)
Organ Retrieval (GG1)
Plant Evidence (GG1)
Public Demonstration (GG1)
Pure Spite (GG1)
Reconnaissance (GG1)
Reshape the Land (GG1)
Runic Binding (GG1)
Stake a Claim (GG1)
Supply Cache (GG1)
Take the High Ground (GG1)
Undercover Agent (GG1)
Watch Them Burn (GG1)
Assassinate (GG0)
Breakthrough (GG0)
Detonate Charges (GG0)
Ensnare (GG0)
Frame Job (GG0)
Grave Robbing (GG0)
Harness the Ley Line (GG0)
Leave your Mark (GG0)
Make It Look Like An Accident (GG0)
Public Demonstration (GG0)
Reshape the Land (GG0)
Runic Binding (GG0)
Scout the Rooftops (GG0)
Search the Area (GG0)
Take the Highground (GG0)
Voir la fiche
Scheme 2
— choisir —
Awaken Power (GG1)
Breakthrough (GG1)
Caught Red-Handed (GG1)
Frame Job (GG1)
Get the Drop on ‘Em (GG1)
Lay the Bait (GG1)
Leave Your Mark (GG1)
Make It Look Like an Accident (GG1)
Make Sure They’re Not Found (GG1)
Organ Retrieval (GG1)
Plant Evidence (GG1)
Public Demonstration (GG1)
Pure Spite (GG1)
Reconnaissance (GG1)
Reshape the Land (GG1)
Runic Binding (GG1)
Stake a Claim (GG1)
Supply Cache (GG1)
Take the High Ground (GG1)
Undercover Agent (GG1)
Watch Them Burn (GG1)
Assassinate (GG0)
Breakthrough (GG0)
Detonate Charges (GG0)
Ensnare (GG0)
Frame Job (GG0)
Grave Robbing (GG0)
Harness the Ley Line (GG0)
Leave your Mark (GG0)
Make It Look Like An Accident (GG0)
Public Demonstration (GG0)
Reshape the Land (GG0)
Runic Binding (GG0)
Scout the Rooftops (GG0)
Search the Area (GG0)
Take the Highground (GG0)
Voir la fiche
Scheme 3
— choisir —
Awaken Power (GG1)
Breakthrough (GG1)
Caught Red-Handed (GG1)
Frame Job (GG1)
Get the Drop on ‘Em (GG1)
Lay the Bait (GG1)
Leave Your Mark (GG1)
Make It Look Like an Accident (GG1)
Make Sure They’re Not Found (GG1)
Organ Retrieval (GG1)
Plant Evidence (GG1)
Public Demonstration (GG1)
Pure Spite (GG1)
Reconnaissance (GG1)
Reshape the Land (GG1)
Runic Binding (GG1)
Stake a Claim (GG1)
Supply Cache (GG1)
Take the High Ground (GG1)
Undercover Agent (GG1)
Watch Them Burn (GG1)
Assassinate (GG0)
Breakthrough (GG0)
Detonate Charges (GG0)
Ensnare (GG0)
Frame Job (GG0)
Grave Robbing (GG0)
Harness the Ley Line (GG0)
Leave your Mark (GG0)
Make It Look Like An Accident (GG0)
Public Demonstration (GG0)
Reshape the Land (GG0)
Runic Binding (GG0)
Scout the Rooftops (GG0)
Search the Area (GG0)
Take the Highground (GG0)
Voir la fiche
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